sv_allowedit <0/1> sv_allowmodes sv_autorecord <0/1> sv_country sv_gameport 25787 sv_hostname <servername> sv_kick_ban_time_seconds <#> sv_maxclients <#> sv_publishport sv_refpassword sv_report_back_missing_client_packets sv_startmap <map> sv_startmode <mode> sv_startrotation sv_startwmap <#> sv_steam sv_timelimit <#> sv_timelimit_round <#> sv_password sv_steam_advertise_server <0/1> |
// allow clients to edit the map on the server // set what modes to allow on server // default 1, automatically takes a server side replay of all games. // set country flag // default 25787, set listen port // name shown on server lists // sets amount of time before a player can rejoin after being kicked // default 8, maximum number of clients that can connect to server // // password for referee mode // // the <map>.map file to load on server launch // the mode the server will start on // starting server rotation // workshop map to start on // enable/disable steam integration // default 600; time limit for each game round // default 90; time limit for round-based modes (a1v1/affa/atdm etc) // set password for server (To connect, the syntax is connect IP:PORT PASSWORD) // default 1, 0 will hide your server from the server browser. |